There are a few stereotypes about Japan that manifest themselves to be a true thing. Sometimes this is good and sometimes its not. This is about one of the good ones.
In Japan, it may surprise a few of you to learn that manga and anime, while extremely popular and far reaching with genres ranging from ninja to pro-golfers, there is still a slight stigma of geekdom and social awkwardness associated with those that openly express their love of J-pop culture.
However, if there was any question as to the validity and strength of these "otaku", then a giant life sized Gundam robot erected in celebration of 30 strong years of nerd love should be a rather decent indicator.
Gundam started off as an anime series set in the future where mankind found it necessary to create giant humanoid type war machines called Mobile Suit Gundams to protect them from perceived dangers. Since the first series there have been numerous adaptations and alternate versions set in other universes.
In Japan, even if you haven't seen an episode it would be impossible to escape being profoundly familiar with these giant robots. Their image is everywhere, from instant ramen packages, pachinko machines, and it is interlaced in every facet of popular culture. Comedians use the familiarity of it for easy jokes, other anime pay homage to it, even Gackt is a huge fan.
Oh Gackt.
The closest equivalent to its popularity would be how important Star Wars is to the American culture. Even if you've never seen it, you probably know the familial ties that exist between Luke, Leia, and Darth.
So after thirty years they built a life sized Gundam statue, with light up eyes, moving head, and spewing smoke all making for an impressive bit of otaku ingenuity.
Part of Gundama's virility is due in part to the popularity of the plastic models based on the eponymous machines. Shortened to "GunPla" (GUNdam PLAstic models), this bit of marketing has lasted in popularity for 30 years giving BANDAI a competitive foothold in the hobby world.
After the robot stood vigil in Tokyo for a season it was then moved to Shizuoka, home of BANDAI. Which, i hope you remember, is right in my backyard. Since it came here i've been trying to get out to it, but it seems i have a hard time turning people down, and my schedule was constantly full.
Finally however, i pulled away, and witnessed a GIANT ROBOT IN JAPAN in all its glory.
Please enjoy the video. You will notice at the end i dedicated it to john rosenwinkel, because we had talked about going together, but you know how life gets all up in your grill. Now he's back in America but hopefully the video will help.
Also the music in the video is from Chiaki Kuriyama's debut single. The main song was from the new incarnation of Gundam, Gundam Unicorn. (really it was just excuse to include her music)
She is a whole other blog.
Also i used another song from nick montelone (or is he professionally going as Nicholas now?) so check out his website.
じゃ、まったね。
Monday, September 13, 2010
Tuesday, August 31, 2010
Wednesday, August 18, 2010
Video games are nice.
SO i read this article. And i liked it. i figured someone else who does games better and lives in them more should really post this, but then i thought, meh, i like games. and why not me?
Basically, some big brains figured that their computers weren't fast enough or capable or "abstract" enough to figure out the workings of the biology they were trying to uncover the mysteries of, so they made it into a game and let some simple humans putz around for points. Which proved to be a bigger source of information ... well anyways i'm going to link you to this site anyways, so i hope you read it. i'm just trying to get you interested, so here's a good bit that explains it.
"At any moment, thousands of computers are working away at calculating how physical forces would cause a protein to fold. But no computer in the world is big enough, and computers may not take the smartest approach. So the UW team tried to make it into a game that people could play and compete. Foldit turns protein-folding into a game and awards points based on the internal energy of the 3-D protein structure, dictated by the laws of physics."
and
"The class of problems in which humans were able to do better than computers required intuitive leaps or major shifts in strategy. Future work will aim to better combine the strengths of experts, computers and thousands of game players."
Basically, some big brains figured that their computers weren't fast enough or capable or "abstract" enough to figure out the workings of the biology they were trying to uncover the mysteries of, so they made it into a game and let some simple humans putz around for points. Which proved to be a bigger source of information ... well anyways i'm going to link you to this site anyways, so i hope you read it. i'm just trying to get you interested, so here's a good bit that explains it.
"At any moment, thousands of computers are working away at calculating how physical forces would cause a protein to fold. But no computer in the world is big enough, and computers may not take the smartest approach. So the UW team tried to make it into a game that people could play and compete. Foldit turns protein-folding into a game and awards points based on the internal energy of the 3-D protein structure, dictated by the laws of physics."
and
"The class of problems in which humans were able to do better than computers required intuitive leaps or major shifts in strategy. Future work will aim to better combine the strengths of experts, computers and thousands of game players."
Saturday, July 24, 2010
Monday, July 12, 2010
Some things i think about. pt. 1
My only desire in life, the prayer i always repeat is " Dear God, let my last words be heard and understood by someone; and please let them be "Whatever".
Wednesday, June 9, 2010
Thursday, June 3, 2010
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